Game Audio Design

ONLY R3,495.00

An introduction to producing and designing audio specified for gaming. This is a great start for someone looking to pursue a career in the gaming audio industry.



  • The Language of Music Storytelling in Games
  • Composing and Editing Music Loops
  • Mixing and Exporting Audio Files to the Game Engine
  • and more…

Duration & Classes

The Game Audio Design course is run over 12 lessons of 45-minute classes.


Candidates must be 13 years of age or older.

SKU: Logic-Music-Production-1-1-1 Category:


Q. How will the online courses take place:
A. Lessons will take place weekly via a relevant online platform eg: Zoom

Q. How will the time slots work for the course:
A. There are various time slots available during the week. We try our best to accommodate the students’ schedule.

Q. Things you will need for the course:
A. For lessons to take place effectively the student would need the relevant instrument, a notebook, pen, the relevant COPA Academy book, access to a computer, and headphones (for online lessons).

Q. How will they receive the coursebooks?
A. Once payment is received the book will be given in a hard copy format or emailed to them in a PDF format for online lessons.

Q. What happens when I miss a course?
A. Should a student be absent from a lesson without timeous prior arrangement to reschedule, the lesson will be charged for in full and the student will forfeit the lesson.

Q. Rules of the course:
A. Fees are payable in advance (12 lessons can be paid over 2 installments). All part-time performance music students will be assessed during their first lesson to ensure that they are placed at the correct level

Q. Use of COPA Academy Gear for Beginners, Music Technology & DJ Students:
A. Use of a rehearsal room, for example, to use a drum kit, can be booked for two 30 minute slots per week, these must be booked 24 hours in advance.

Additional information

Lesson Duration

30 minutes per session (x4) Private Lesson, 45 minutes per session (x4) Private Lessons

Course Book

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